HipINI

Undocumented in source.

Constructors

this
this()
Undocumented in source.

Members

Functions

blocks
IniBlock[string] blocks()
Undocumented in source. Be warned that the author may not have intended to support it.
getErrors
const(string[]) getErrors()
Undocumented in source. Be warned that the author may not have intended to support it.
getIniVar
IniVar* getIniVar(string varPath)
Undocumented in source. Be warned that the author may not have intended to support it.
isReady
bool isReady()
Undocumented in source. Be warned that the author may not have intended to support it.
loadFromMemory
bool loadFromMemory(string data, string path)
Undocumented in source. Be warned that the author may not have intended to support it.
noError
bool noError()
Undocumented in source. Be warned that the author may not have intended to support it.
onDispose
void onDispose()
Undocumented in source. Be warned that the author may not have intended to support it.
onFinishLoading
void onFinishLoading()
Undocumented in source. Be warned that the author may not have intended to support it.

Static functions

parse
HipINI parse(string content, string path)

Simple parser for the .conf or .ini files commonly found.

Variables

_blocks
IniBlock[string] _blocks;
Undocumented in source.
_noError
bool _noError;
Undocumented in source.
configFound
bool configFound;
Undocumented in source.
errors
string[] errors;
Undocumented in source.
path
string path;
Undocumented in source.

Inherited Members

From HipAsset

_name
string _name;

Use it to insert into an asset pool, alias

_assetID
uint _assetID;

Currently not in use

_typeID
uint _typeID;

Usage inside asset manager

loadTime
float loadTime;

How much time it took to load, in millis

name
string name()
Undocumented in source. Be warned that the author may not have intended to support it.
name
string name(string newName)
Undocumented in source. Be warned that the author may not have intended to support it.
assetID
uint assetID()
Undocumented in source. Be warned that the author may not have intended to support it.
typeID
uint typeID()
Undocumented in source. Be warned that the author may not have intended to support it.
onFinishLoading
void onFinishLoading()

Action for when the asset finishes loading Proabably be executed on the main thread

isReady
bool isReady()
Undocumented in source.
onDispose
void onDispose()

Use it to clear the engine.

startLoading
void startLoading()
Undocumented in source. Be warned that the author may not have intended to support it.
finishLoading
void finishLoading()
Undocumented in source. Be warned that the author may not have intended to support it.
dispose
void dispose()

Currently, no AssetID recycle is in mind. It will only invalidate the asset for disposing it on an appropriate time

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